Is Google going to provide any information to the developers about the people who buy their apps
(ex: email, phone ID, etc)
This will be nice since the apps can use such information to prevent piracy ....
ex: a user buys an app from the market. Google sends the developer their device ID
App developer has Database for legit users (using information above), and app gets authenticated bases on that...
any ideas
otherwise limiting piracy would be very hard
I'm going to guess that Google will be using there own Google Checkout for Apps purchase and all of the Apps will be linked to your Google Account.
Yeah.... I doubt they will allow the apps to charge on your T-mobile bill, most likely use Google checkout for the whole process.
T-Mobile G2 With
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Google wouldn't need to provide it. The app can read it. For example gasbots id is your phone number. It reads the number off your SIM and that's how it authenticates.
you can read the ID
how do you know the ID has purchased the App or a piracy.....
that's not enough.. the developer needs the IDs of people who purchased to authenticate against what the App ID
Yeah, if the developer feels like building in security, they can do it themselves. I don't think anyone knows how the market is going to handle payments and authentication yet. I'm still waiting to see what they're going to do, because I may not even be able to take payments through it if it can't do subscriptions and send me the phone number.
I think Google had talked about the ability for an application to have a trial period before the user had to purchase it. I have to imagine that TMobile would frown on developers taking all of the profits. I believe the Market was due to send Google/TMobile 30ish% for the joy of using their network, which is, in my opinion, double dipping.
edit: If TMobile is indeed taking 30%, or any percentage, from app developers, I wonder what will happen when, say, Sprint has an Android phone. Would Sprint have its own Market? Wouldn't that defeat one of the major draws to Android in the first place?
Last edited by ickyfehmleh; 01-22-2009 at 02:04 PM.
I would be OK with 30% if they had a stable process that would protect software and allow different options as stated above..
but if its going to be just a dummy shopping cart, where a user can redistribute the app freely to other people, then this would not be good.
another thing they can do is provide an API that will tell if the user installed the app from the market or from anywhere else, this will prevent piracy, as the App will stop if it wasn't installed from teh market.
am I making scene, these things should be essential in the market and should not be taken for granted..
The Market would be Google's department, not TMobile. Google has already stated that they wish to keep the Market as free as possible and would not be collecting any profits from applications (minus the $25 one-time sign-up fee). Why then should TMobile double-dip and get any of the profits when they're already charging users $25-$35 monthly for internet access?
For instance, one of my applications sends and receives a tiny bit -- under 100k -- of data during a typical user's session. Why, then, is TMobile entitled to 30% of my profits? They've already made their money from the user's $25-$35 monthly internet fee. If it is due to my application using their network, wouldn't it be prudent to charge developers whose applications send hundreds of megabytes worth of data across TMobile's network more than developers who have significantly smaller bandwidth requirements?
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