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Thread: Zombie, Run

  1. #11
    Join Date
    Oct 2008
    Posts
    2

    Default Re: Zombie, Run


    this is by far my most favorite app on the whole market. excersise is fun again!

    my favorite thing to do is turn on jog tracker and then start up zombie run. then i can track how many miles i went, as well as the path i took.

    you should look at putting something in it that tracks your path, location, and creates some kind of score based on distance trveled, etc. items might be fun too, bombs or guns that are 1 time use to get you out of a sticky situation.

    love this game!
    Last edited by robisaks; 10-31-2008 at 12:25 PM.

  2. #12
    Join Date
    Oct 2008
    Location
    In yo fridge!
    Posts
    1,324

    Default Re: Zombie, Run

    I might play this tonight in the spirit of Halloween.

  3. #13
    Join Date
    Sep 2008
    Location
    New York City
    Posts
    430

    Default Re: Zombie, Run

    Agreed about adding something that shows distance traveled.

  4. #14

    Default Re: Zombie, Run

    Items are definitely something that I'll be building in, seems like everybody wants them

    Top of the feature requests now are multiplayer play and items (a way to kill zombies), the distance tracking is a new one, but I could imagine building a pretty neat public statistics page that gives a leaderboard for "most zombies avoided" (zombies that had noticed you and you got away from, by speed), "greatest distance traveled in a game", "greatest distance traveled, total", etc. What do you all think?

  5. #15
    Join Date
    Oct 2008
    Location
    In yo fridge!
    Posts
    1,324

    Default Re: Zombie, Run

    Sounds like some fantastic ideas.

  6. #16
    Join Date
    Oct 2008
    Location
    League City, TX
    Posts
    39

    Default Re: Zombie, Run

    yeah this game is freakin awesome but weapons would be awesome-er cant wait man keep up the good work

  7. #17

    Default Re: Zombie, Run

    Hey Everyone, I pushed a bug fix update a couple days ago. The game's a lot more stable now, and shouldn't throw null pointer exceptions in various edge cases. Let me know if you find any more problems! New features should be on their way, soon.

  8. #18
    Join Date
    Oct 2008
    Location
    L.A.
    Posts
    10

    Default Re: Zombie, Run

    Love this game. Its fun and original.

    Though I'm sure I got an odd reaction from people when I would suddenly start jogging while walking to my car, and then proceed to laugh uncontrollably when my brains were devoured.

    Love it. Keep it up man. You have a strong supporter and free publicity from me.

  9. #19
    Join Date
    Nov 2008
    Posts
    1

    Default Re: Zombie, Run

    I love this game, my brother and I were playing but we decided it would be more fun if we could both be using our G1s to play. Can't wait for the multi player function.

    All we want to do is eat your brains.

  10. #20
    Join Date
    Dec 2008
    Posts
    1

    Default Re: Zombie, Run


    Sorry to throw this thread up to the top again, but I was wondering whether this application has its own site and whether it is still under development...?

    I simply love the concept of this application, even though I don't own a android phone.

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