probably a lack of space.... i have seen apps that were as big as 200mb... with the G1's lack of memory there is not alot of room to work with... i would imagine...
Ok lets start by saying that i love the g1, android, android market and in no way would I want to trade it for an iPhone. With that said, i stay up to date (i check multiple times a day) with new games and apps on the market. I must say that I am very proud of our market in terms of how innovative the apps have been. But I am curious to know why more iPhone games and apps (mostly games) haven't been ported to android. I would guess that it would be easy considering the programs themselves are already made. I expected to see previous iPhone programs pour into android once the paid apps door was opened.
Again, I dont want an iPhone, just their games
iPhone apps would be cool also, but they would just be adding volume to the market, (in my opinion) android already has the best apps, there just aren't as many.
probably a lack of space.... i have seen apps that were as big as 200mb... with the G1's lack of memory there is not alot of room to work with... i would imagine...
The coding language of apps on the iphone is different from that of the G1. for the most part you have to rewrite the whole app. Space may be an issue, and the fact the android is completely java based may be another.
I never even thought about the space problem, but it i think thats probably whats hindering the developers from porting the most.
Just as we knew already, google really needs to find a fix for installing apps to the sd cards.
i wonder if its harder to code for android, that could also make divert developers from porting
Space is probably the main suspect.
Even though those with root / modded G1s can (if they want) save apps to SD (with sizes ranging from 1GB to 16GB), the majority of G1 owners probably do not have root / modded G1s.
Therefore the demand does not meet the supply.
cyan 4.0.1
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Actually, it is easy to program for android.
iPhone programming is not hard either, but there are more people already knowing Java (Android) than Objevtive C (iPhone).
The thing is: they are different. You can not just port an app from the iPhone to Android. You have to develop the whole app AGAIN. It will never be the SAME. It essentially doubles your workload to develop for iPhone AND Android.
I am a developer myself, btw![]()
It's pretty much the same reason you don't see every program ported between Mac, Linux, Windows - It just ain't easy to do.
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